Sina Kim

Hi there,

I'm

Welcome to my world đź‘‹

My mission is to create experiences that delight and inspire everyone. I enjoy collaboration and sharing ideas about concepts and visuals, as well as state-of-the-art technologies. I’ve had the opportunity to learn and grow from a variety of challenges throughout my career – creating across multiple platforms such as mobile games, AR cameras, and web & print for the worldwide hit content “Baby Shark”. I designed interfaces, brand guidelines, as well as graphics for marketing. I was also in charge of the interactive team. That’s why I can establish all steps for the project and work with others collaboratively. My priority is to complete each project on time with excellence, and inspire positivity within the team.

If you would like to know more about me, feel free to reach me.

Experiences

UX / UI Design

  • Managed all visual design decisions to make high-quality apps for monetization

  • Developed 25 interactive mobile games using visual design skills including motion, color theory, screen layout, typography, and iconography

  • Generated 2D art assets, user interfaces, icons, and in-game items as well as promotional images that aligned with design guidelines

  • Participated in creating a UI design system and designed consistent game screens to meet project goals and accessibility standards

  • Developed services from early-stage concepts to launch on different platforms such as mobile, tablet, web, TV, and AI speakers

Graphic Design

  • Created graphics for social media channels and offline promotion

  • Designed all visual artifacts including graphics for print and web, promotional images, online ads, high-fidelity mocks, and social media content

  • Experienced with editing images, creating logos and brochures using Photoshop, Illustrator, Indesign, and other tools

Illustration

  • Collaborated with illustrator Steve Mack on a series of kids' activity books

  • Designed character-driven illustrations with multiple stylistic approaches

Animation

  • Designed motion graphics for in-game assets such as menu, icons, characters using Unity, Cocos Builder, Animator

  • Managed elements for animation that align with the art style of the game

  • Experienced with producing promotional videos with Affter effect, and Premiere

Education

Visual Communication Design, Bachelor

Seoul Women's University (2008 - 2013 Seoul, Korea)

Digital Marketing Specialist, Diploma

Cornerstone College (2020 - 2021 Vancouver, Canada)

UX·UI Development

British Columbia Institute of Technology (2022 - 2022 Vancouver, Canada)