Sina Kim

About Project

Basically, it’s a second-hand clothing platform that users can buy and sell. For the personal project, this is a concept of an iOS app I created with UX Research included in the process.

Timeline

September – December 2022 (12 weeks)

TOOLS

Discover

It’s time to make fashion good for people and the planet

The fashion industry is one of the largest water consumers in the world right now. Not only water but also energy, materials, and land are all resources needed to produce new clothes.

100 billion garments are produced each year

About 2,720 liters of water are used to make one cotton shirt

7 times on average a garment is worn before being thrown away

At least 50% of the clothes in our wardrobe are not worn

My goal

Sustainable fashion

It is my goal to design a buy-and-sell second-hand clothing app that will help protect the planet and change the fashion industry for the better. Choosing to wear sustainable fashion helps consumers break the vicious cycle of fast fashion trends.

Plan

1

Research

User Interview

To identify the target user characteristics of Re:shop and further set the overall direction of the project, I conducted in-depth interviews with users who have previous experience with thrift apps.

Interviewed: 10

Age: 20 - 60

Q. What do you think about buying and selling second-hand clothing on the app?

1

Research

User Survey

Interviewed: 15

Age: 20 - 60

Q. What is your primary motivation for buying second-hand clothing?

Q. What’s the most frustrating thing about shopping for secondhand clothes?

Q. What are the features you are expecting?

Q. Have you thought about waste problem of the fashion industry?

Q. Would you consider sustainable fashion to protect the environment?

1

Trends and themes

After conducting interviews and giving out surveys,
I collected and analyzed data and looked for trends and themes

EMPATHIZE

2

EMPATHIZE

User Persona

I chose Jay as a primary persona because I wanted to design an app that targets those who are interested in Sustainable Fashion but are not sure where to get involved.

About Jay

Currently, Jay works for a Canadian company as a content designer for the department of the environment. A major goal of hers is to advocate for the environment. When shopping for clothing, she prefers to go to local stores instead of online due to scams and incorrect sizes. Whenever she wants to sell something, she uses Marketplace.

Pain points

Goals

2

EMPATHIZE

Solution

Through user stories and customer journeys, I found pain points and solutions for every four steps; awareness, search, buying, selling

DESIGN

3

Design

User Flow

In order to design a user-centric experience, I created user flows for each process (establishing credibility, searching, buying, and selling) and wireframed them

Action 1 | establishing Credibility

Action 2 | Searching

Action 3 | buying & Selling

3

Design

Design System

Logo Design

The name Re:shop refers to re-selling and re-buying. I designed a logo to appeal emotionally and chose color schemes with green neutrals that implicated nature.

ICONS

Key contour lines

All icons in the 1024×1024 resolution (16×16 64 times).

Outlined icons

Solid icons

COMPONENTS

COLORS, TYPEFACES​

IOS MOBILE GUIDELINES​

IOS MOBILE GUIDELINES​

3

Design

Hi fidelity

awareness

Promoting sustainable fashion, encouraging participation

It is essential to promote sustainable fashion in order to raise awareness. In addition, Re:shop encourages participation through our reward system.

Searching

Categories, recommendations
based on your preference

Let’s find what you’re looking for. Re:shop recommends items based on your sizes, interests, and styles.

Buying

Reliable sellers,
escrow payment system

There’s no need to worry about scammers. You can make a safe purchase based on the ratings and reviews of the seller’s store.

SELLING

A well organized
and fast posting process​

You can save time when you post. The form will be automatically filled out if you know the product number of the item.

User Test

4

User Test

Usability Test

To start performing user tests with actual users, I created interactive wireframes in Figma and a description of the action that I wish users to perform. For each iteration, I documented the results that I obtained and made changes based on the feedback.

Testing: 15

Iteration: 3

Before

Filter & Sort | Feedback

After

Filter & Sort | Improvement

Product Detail | FEEDBACK

Product Detail | Improvement

Seller’ Store | FEEDBACK

Seller’ Store | IMPROVEMENT

Thank you for watching

Project Name

Re:shop

SERVICE

IOS App | UX/UI Design

timeline

2022.09 - 2022.12